There has been another "healing change," increasing player stamina and enemy damageīy 25%, with the purpose of "nerfing" healers. Great mobility we got from Fire builds, and the best Lightning-focused buildįorce us into "set" rotations which can be pretty difficult for newer playersĮspecially, and much less forgiving than Fire-focused builds. Is nice, but not everybody will be happy about it. The immediate consequence of the nature of this set bonus is that Fire-focusedīuilds will fall behind Lightning-Focused builds. It notably synergizes with Lightning-Focused These are fairly consequential bonuses, and playing around them properly Lava Beam and Earthquake critical damage is increased by 20% (10% in PvP). Your Lightning Bolt, Lava Burst, Icefury and Frost ShockĬasts generate 50% more Maelstrom (37.5% in PvP), and your Chain Lightning, 4-piece bonus: For 8 seconds after you consume Stormkeeper,.2-piece bonus: Gain one charge of Stormkeeper every 50 seconds (100 seconds in PvP).With the arrival of a new raid, we also gain access to new tier set bonuses: Lightning Bolt's damage has been increased by 6% in PvE.Earth Shock's damage has been increased by 6% in PvE.Elemental Blast's damage has been increased by 6% in PvE.Of your next Lava Burst by 15% (from 25%). Lava Surges triggered by Primordial Surge increase the damage.Lava Burst damage has been increased by 12% in PvE.In addition, we received some small numerical buffs: Spiritwalker's Grace now has a short grace period allowing you to keepĬasting while moving if the ability expires while you are casting a spell.Bloodlust/ Heroism now cost 2% of base mana (from 21%).Earthgrab Totem now has a 30 seconds cd (from 1 minute).The power of the Maelstrom chance was actually rolled twice (when a Lava BurstĬast finishes, and when it hits). Note that this is a much smaller buff than it appears because prior to 10.1, ![]() Power of the Maelstrom now has a 13/25% chance of proccing (from 5/10%).The average uptime should remain the same but removes It now has an increased chance of proccingĪfter each cast, starting at 0% for the first two casts and increasing by 1%įor each subsequent cast. Deeply Rooted Elements's procreate has been reworked to be more consistent.It still only counts as a fire spell for the purpose Because of this, it is nowĪffected by Nature's Fury, Electrified Shocks, Master of the ElementsĪnd Flash of Lightning. ![]()
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